Soul Seal

Breeder's First Card

The world of Soul Seal

A valley ringed by mountains, a village of breeders, and creatures whose souls can be sealed into cards.

The world

The Vale

The game takes place in one open valley, walled in by a ring of mountains. Roads run out from the village square to the field, the lake and the forest, and a road climbs north over a mountain pass to Castle City. There is a day and night cycle: the village lamps light up at dusk, and some fish only rise at night.

Your character levels from 1 to 100. Creatures 5 or more levels below you give no XP, and the first visit to each named place gives 60 XP. The coin of the Vale is Sealscript.

Lumen Yard seen from above
Lumen Yard from above

Lumen Yard

The village at the centre of the Vale: the Sleeping Wyvern inn, the guild hall, the smithy, market stalls and houses around the fountain square.

Ashgrass Field

Open grassland west of the village, the first hunting and taming ground.

Crow's Rock

A cliff north-west of the field.

Northwood

The great forest north of the village; the forest road leads through it.

Redcloak Camp

A bandit camp in red cloaks, deep in Northwood.

Greyfang Heights

A cliff plateau in the west; orc brutes come down from it.

Wolfrun Meadows

Meadows south of the field where dire wolves hunt.

Sunstep Crag

A small crag north-east of the village with a view over the trees.

Mirror Lake

The lake south-east of the village, with a pier, a rowboat and a campfire.

Classes

The Soul Breeder

The Breeder heals, buffs, tames and positions. The pets do most of the damage. The whole kit fits on a ten-slot hotbar, with two tinctures on keys 9 and 0. The character creator also offers the Warrior and the Mage: they tame and summon too, one creature at a time.

Mace Swing

No cost · 1.1 s cooldown

A committed melee swing with your weapon; a dodge roll cancels it.

Soul Bind

100 MP · 5 s cast · 20 s cooldown · 12 m

A 5 s channel on a full-health creature. Defeat it under the Soul Mark to roll the card.

Summon Creature

80 MP · 2.5 s cast · 8 s cooldown

Calls the creature in formation row 1.

Recall Creature

8 MP · 0.3 s cast

Puts your creature back in its card and heals it 15%.

Dual Summon

120 MP · 2.5 s cast · 25 s cooldown

Calls row 2 as a second creature for 20 seconds.

Vitality Support

6 MP/s · 18 m

+18% max HP and +8% DEF for your creatures.

Strength Support

6 MP/s · 18 m

+16% ATK for your creatures. One support at a time.

Celestial Bloom

70 MP · 1.2 s cast · 12 s cooldown · 10 m

Heals 160 + 0.4 × WIS around you.

Self Mending

55 MP · 0.8 s cast · 18 s cooldown

Heals you 140 + 0.25 × WIS.

Dodge Roll

No cost · 0.7 s cooldown

A 4 m roll with a moment of invulnerability.

Soul Bind being cast
Soul Bind

Taming and cards

Risk on the cast

  1. Put an empty card of the creature's kind on hotbar slot 1.
  2. Find the creature at full health, within 12 m and in sight, and channel Soul Bind for 5 seconds while it fights back.
  3. It carries your Soul Mark for 45 seconds. Defeat it.
  4. The card rolls: sealed on a success, destroyed on a failure.
RaritySeal chanceEmpty card drop
Basic67%15%
Common67%15%
Uncommon40%10%
Unique22%0%

Each enchant level on a card adds 4%, up to 92%. Your first card is a gift from Sister Maren and always seals.

Pets and formation

Three rows, two at your side

The Creature Formation window (Y) has three rows. Row 1 answers Summon Creature, row 2 answers Dual Summon for 20 seconds, and row 3 waits in reserve. Command them to attack (T), follow (G) or switch between passive and aggressive (B).

  • Creatures level up to 100. A creature above your own level gains no XP.
  • Each soul has a nature: Feral (ATK), Tender (HP), Sly (speed), Stubborn (DEF), Luminous (HP), +8%.
  • Sister Maren evolves them at level 20 and 50 for 100 and 250 Sealscript: +25% to all stats per stage.
  • A fallen creature costs its card 20 durability and waits 8 seconds before it can return.
  1. Mossback Tortus stage 1 cardStage 1 · sealed
  2. Mossback Tortus stage 2 cardStage 2 · level 20
  3. Mossback Tortus stage 3 cardStage 3 · level 50

The card types and how a card evolves ›

Summon Creature circle
Summon Creature

Bestiary

Creatures of the Vale

Ash Panthera

Ash Panthera

Basic Level 2

Melee striker · Pounce

HP
340
ATK
42
DEF
12

— · Tameable

Yard Poultry

Yard Poultry

Basic Level 1

Melee striker · Peck Volley

HP
210
ATK
28
DEF
8

Poultry Pasture · Tameable

Mossback Tortus

Mossback Tortus

Basic Level 3

Tank · Shell Guard

HP
620
ATK
22
DEF
28

Tortus Creek · Tameable

Dusk Pixie

Dusk Pixie

Uncommon Level 4

Healer · Bloom Heal

HP
180
ATK
16
DEF
8

Dusk Grove · Tameable

Cliff Harpyen

Cliff Harpyen

Uncommon Level 3

Ranged striker · Wind Lance

HP
300
ATK
36
DEF
10

— · Tameable

Gloam Gnoll Alpha

Gloam Gnoll Alpha

Unique Level 5 Boss

Boss bruiser · Cleaving Howl

HP
900
ATK
58
DEF
22

— · Tameable

Dire Wolf

Dire Wolf

Uncommon Level 5

Melee striker · Pounce

HP
520
ATK
48
DEF
16

— · Tameable

Hollow Wisp

Hollow Wisp

Uncommon Level 3

Ranged striker · Wind Lance

HP
360
ATK
40
DEF
8

— · Tameable

The back of a uncommon card: no art for Orc Brute yet

Orc Brute

Uncommon Level 8

Tank

HP
950
ATK
58
DEF
26

—

The back of a common card: no art for Bandit Rogue yet

Bandit Rogue

Common Level 5

Melee striker

HP
430
ATK
44
DEF
14

Redcloak Camp

The back of a rare card: no art for Bandit Captain yet

Bandit Captain

Rare Level 7

Melee striker

HP
820
ATK
56
DEF
20

Redcloak Camp

Water Pixie

Water Pixie

Uncommon Level 6

Healer · Bloom Heal

HP
200
ATK
14
DEF
10

Pixie Shallows · Tameable

Fire Pixie

Fire Pixie

Uncommon Level 8

Ranged striker · Ember Sparks

HP
170
ATK
24
DEF
6

Ember Crag · Tameable

Slime

Slime

Common Level 2

Tank · Shell Guard

HP
300
ATK
22
DEF
18

Slime Shore · Tameable

boner

boner

Common Level 9

Melee striker · Pounce

HP
902
ATK
63
DEF
23

— · Tameable

The back of a common card: no art for eye_boss yet

eye_boss

Common Level 3

Melee striker · Pounce

HP
377
ATK
40
DEF
12

— · Tameable

Firehound

Firehound

Common Level 10

Melee striker · Pounce

HP
1000
ATK
60
DEF
50

— · Tameable

The back of a common card: no art for Creature Final 00006 yet

Creature Final 00006

Common Level 3

Melee striker · Pounce

HP
377
ATK
40
DEF
12

— · Tameable

Hawky

Hawky

Common Level 11

Melee striker · Pounce

HP
1077
ATK
70
DEF
26

— · Tameable

The back of a unique card: no art for Fire Hound Evo 3 yet

Fire Hound Evo 3

Unique Level 12

Melee striker · Pounce

HP
1774
ATK
80
DEF
28

— · Tameable

The back of a common card: no art for Blue Griffin yet

Blue Griffin

Common Level 12

Melee striker · Pounce

HP
1164
ATK
74
DEF
28

—

The back of a common card: no art for Dragon+creature+3d+model+humanoid+scelet yet

Dragon+creature+3d+model+humanoid+scelet

Common Level 3

Melee striker · Pounce

HP
377
ATK
40
DEF
12

— · Tameable

The back of a common card: no art for Tripo Convert Fdfd 6e 7c Fff 7 4f 89 B 0 yet

Tripo Convert Fdfd 6e 7c Fff 7 4f 89 B 0

Common Level 3

Melee striker · Pounce

HP
377
ATK
40
DEF
12

— · Tameable

The back of a common card: no art for spider mouse yet

spider mouse

Common Level 12

Melee striker · Pounce

HP
1164
ATK
74
DEF
28

— · Tameable

The back of a common card: no art for spidermouse yet

spidermouse

Common Level 12

Melee striker · Pounce

HP
1164
ATK
74
DEF
28

— · Tameable

Spider

Spider

Common Level 11

Melee striker · Pounce

HP
1077
ATK
70
DEF
26

— · Tameable

Crafting and professions

Gather, make, cook

13 professions, each from level 1 to 100. Every tree and rock in the world can be felled or mined.

WoodcuttingMiningHerbalismSmithingWoodworkingAlchemyFishingCookingDiggingBug CatchingSkinningLeatherworkingTailoring

Workbench · Woodworking

  • Planklv 1
  • Planklv 1
  • Tool Handlelv 1
  • Leatherlv 1
  • Pet Treatlv 2
  • Leather Caplv 2
  • Leather Vestlv 2
  • Leather Gloveslv 2
  • Leather Beltlv 2
  • Leather Pantslv 2
  • Leather Bootslv 2
  • Wooden Bucklerlv 2
  • Bone Amuletlv 2
  • Traveller's Cloaklv 3

Forge · Smithing

  • Copper Barlv 1
  • Glass Viallv 1
  • Iron Barlv 3
  • Silver Barlv 4
  • Gold Barlv 6
  • Titanium Barlv 8
  • Tungsten Barlv 10

Anvil · Smithing

  • Copper Macelv 1
  • Copper Ringlv 2
  • Iron Hatchetlv 3
  • Iron Pickaxelv 3
  • Skinning Knifelv 3
  • Iron Macelv 4
  • Iron Helmlv 4
  • Iron Gauntletslv 4
  • Iron Bootslv 4
  • Iron Shieldlv 4
  • Iron Swordlv 5
  • Iron Cuirasslv 5
  • Iron Greaveslv 5
  • Soulstone Ringlv 6
  • Soulsteel Bladelv 7

Alchemy Table · Alchemy

  • HP Tincturelv 1
  • Berry Toniclv 1
  • MP Tincturelv 3
  • Greater HP Tincturelv 4
  • Soulstone Amuletlv 6

Campfire · Cooking

  • Grilled Perchlv 1
  • Smoked Troutlv 3
  • Glowgill Stewlv 5

Tackle Bench · Fishing

  • Worm Baitlv 1
  • Copper Lurelv 2
  • Fly Baitlv 3
  • Iron Lurelv 5
  • Butterfly Baitlv 6
  • Soul Lurelv 8

Alchemy table · Alchemy

  • HP Tincturelv 1

Loom · Tailoring

  • Light Threadlv 1
  • Wool Clothlv 1
  • Strong Threadlv 4
  • Linen Clothlv 4
  • Light Silk Fabriclv 6
  • Strong Silk Fabriclv 8

Tailoring Table · Tailoring

Leather Bench · Leatherworking

  • Leatherlv 1
  • Stitched Leatherlv 1
  • Heavy Leatherlv 4
  • Cured Furlv 6
  • Reinforced Leatherlv 8
Fishing from the pier
Mirror Lake pier

Fishing

Wait for the dip

Hold to cast farther, watch the float, and strike when it dips: you have 1.4 seconds. Bites come after 4–11 seconds and quicken as your Fishing level grows. Then hold to reel the fish in, and let go when it runs, or the line snaps. Bait and lures make the fish you want bite more often.

Lake

  • Sunscale Perchlv 1
  • Reed Roachlv 1
  • Bronze Breamlv 2
  • Mudfin Carplv 3
  • Silverbrook Troutlv 5
  • Glowgill Eellv 7 · night
  • Mudwhisker Catfishlv 8 · night
  • Moonlit Koilv 9 · night
  • Soggy Old Bootlv 1
  • Mirror Pikelv 10 · schools

Quests

The people of the Vale

A Letter for the Guild

Sister Maren

“You've made your first bond, breeder. The Soul Breeders' Guild will want to know you. Take this letter to Guildmaster Serah in the hall north of the square.”

80 XP · 15 Sealscript

Proof of the Hunt

Guildmaster Serah

“Every breeder must learn how a creature fights before learning how it bonds. Hunt five Ash Panthera in Ashgrass Field, west of the village.”

220 XP · 40 Sealscript · choose Leather Vest / Leather Boots / Leather Gloves

A Second Soul

Guildmaster Serah

“One bond is a companion. Two is a formation. Seal another creature into a card. Any soul will do, as long as it answers you.”

300 XP · 60 Sealscript · 1× Pixie Seal, 3× Pet Treat

Feathers for Tilly

Tilly

“My pillows are flat as griddle cakes! The Yard Poultry out in the field drop lovely feathers. Could you bring me six?”

150 XP · 20 Sealscript · 3× Berry Tonic

Copper for the Forge

Brakka the Smith

“My ore bins are empty. There are copper veins at the mining camp north of the field. Take a pickaxe and bring me eight copper ore.”

200 XP · 30 Sealscript · 2× Copper Bar

Your First Weapon

Brakka the Smith

“Smelt your ore into bars at the forge, then shape a copper mace on the anvil. A breeder who can't mend a weapon doesn't keep one long.”

260 XP · 25 Sealscript · 3× Iron Ore

Patience and Perch

Old Pell

“Ever fished, breeder? That rod Maren packed for you will do. Take it in hand, cast from the end of the pier, watch the float, and pull when it dips. Three Sunscale Perch.”

160 XP · 20 Sealscript

Supper by the Water

Old Pell

“Raw perch is for gulls. Grill two on my campfire by the shore. A hot meal heals better than any tincture.”

180 XP · 20 Sealscript · 3× Grilled Perch

What Glows Beneath

Old Pell · level 3+

“At night the Glowgill Eels rise. You'll see their light under the water. Catch me one and I'll tell you a secret about the koi.”

400 XP · 80 Sealscript · 2× Smoked Trout

Wolves at Wolfrun

Captain Dorran · level 3+

“Dire wolves have been taking sheep from the southern meadows. Thin the pack: four wolves. Take the south road past the field.”

450 XP · 70 Sealscript · choose Iron Sword / Wooden Buckler / Iron Boots

The Redcloak Camp

Captain Dorran · level 4+

“Bandits in red cloaks have made camp deep in Northwood. Kestra the ranger has been watching them. Find their camp and break them: three rogues and their leader.”

700 XP · 150 Sealscript · choose Iron Helm / Iron Gauntlets / Iron Greaves

Eyes on Northwood

Kestra the Ranger

“Walk the forest road with me in spirit, breeder. Climb Sunstep Crag north-east of the village and look over the trees. Tell me if you see smoke.”

180 XP · 25 Sealscript

Beyond Greyfang

Captain Dorran · level 6+

“Orc brutes have come down from Greyfang Heights, west of the field. Two of them are enough to flatten a farmstead. End them.”

900 XP · 200 Sealscript · 3× Greater HP Tincture

Stew Night

Hollis the Innkeeper

“Stew night at the Wyvern, and I'm short on everything. Five wild berries from the bushes around the field, and three healroot herbs.”

220 XP · 35 Sealscript · 3× HP Tincture

Otto need help

Town_01_N0002

“Hi there. can you help me? i need wood. if you get me 10 wood i catch a fish for you.”

10 XP · 0 Sealscript · 1× Mudwhisker Catfish

Need Silver

Brakka the Smith · level 10+

“hi. im out of Silver ore, you look like a strong adventure, would you be so kind and go up in the mountain and mine some silver ore for me? i will pay good money for it.”

500 XP · 1000 Sealscript

hunt down the hawk

Guildmaster Serah · level 10+

“A new guild request came up, how about it. your up for the task. help the guild out and clear the west cave for Hawk creatures?”

1000 XP · 500 Sealscript

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