Soul Seal

Guides

Soul cards and formation

The Creature Formation window, summoning, supports, pet levels, natures and evolution.

The Creature Formation (Y)

Open it with Y. It has three rows:

Row Use
1 Summoned with Summon Creature (key 2)
2 Summoned with Dual Summon (key 4): a second creature for 20 seconds
3 Reserve

Drag a sealed card from the Satchel (I) onto a row; it is formed at once. Drag between rows to swap.

Calling and commanding

Skill MP Cast Cooldown
Summon Creature 80 2.5 s 8 s
Recall Creature 8 0.3 s —
Dual Summon 120 2.5 s 25 s

Recalling heals the creature by 15%, and a recalled card regains 4% of its health per second out of combat. Commands: T attack my target, G follow me, B passive or aggressive, R the creature's skill.

Keeping them alive

  • Vitality Support (key 5): +18% max HP and +8% DEF for your creatures.
  • Strength Support (key 6): +16% ATK. Only one support is on at a time; each costs 6 MP per second and reaches 18 m.
  • Celestial Bloom (key 7): heals 160 + 0.4 × WIS in 10 m (70 MP).
  • Self Mending (key 8): heals you 140 + 0.25 × WIS (55 MP).
  • A Pet Treat heals your summoned creatures and gives them XP.

When a creature falls, its card loses 20 of 100 durability and it can't be summoned again for 8 seconds. Sister Maren mends worn cards.

Levels, natures and evolution

  • Creatures level up to 8. A creature above your own level gains no XP.
  • Every sealed soul has a nature that raises one stat by 8%: Feral (ATK), Tender (HP), Sly (speed), Stubborn (DEF), Luminous (HP).
  • Sister Maren evolves a recalled creature: stage 1 at level 5 (100 Sealscript), stage 2 at level 8 (250 Sealscript). Each stage adds 25% to all stats and makes the creature 12% bigger.

Last updated 2026-09-25 17:15 UTC