The Creature Formation (Y)
Open it with Y. It has three rows:
| Row | Use |
|---|---|
| 1 | Summoned with Summon Creature (key 2) |
| 2 | Summoned with Dual Summon (key 4): a second creature for 20 seconds |
| 3 | Reserve |
Drag a sealed card from the Satchel (I) onto a row; it is formed at once. Drag between rows to swap.
Calling and commanding
| Skill | MP | Cast | Cooldown |
|---|---|---|---|
| Summon Creature | 80 | 2.5 s | 8 s |
| Recall Creature | 8 | 0.3 s | — |
| Dual Summon | 120 | 2.5 s | 25 s |
Recalling heals the creature by 15%, and a recalled card regains 4% of its health per second out of combat. Commands: T attack my target, G follow me, B passive or aggressive, R the creature's skill.
Keeping them alive
- Vitality Support (key 5): +18% max HP and +8% DEF for your creatures.
- Strength Support (key 6): +16% ATK. Only one support is on at a time; each costs 6 MP per second and reaches 18 m.
- Celestial Bloom (key 7): heals 160 + 0.4 × WIS in 10 m (70 MP).
- Self Mending (key 8): heals you 140 + 0.25 × WIS (55 MP).
- A Pet Treat heals your summoned creatures and gives them XP.
When a creature falls, its card loses 20 of 100 durability and it can't be summoned again for 8 seconds. Sister Maren mends worn cards.
Levels, natures and evolution
- Creatures level up to 8. A creature above your own level gains no XP.
- Every sealed soul has a nature that raises one stat by 8%: Feral (ATK), Tender (HP), Sly (speed), Stubborn (DEF), Luminous (HP).
- Sister Maren evolves a recalled creature: stage 1 at level 5 (100 Sealscript), stage 2 at level 8 (250 Sealscript). Each stage adds 25% to all stats and makes the creature 12% bigger.
Last updated 2026-09-25 17:15 UTC